Category Archives: Gamedev

Blogposts in english, about coding a wordgame, with social elements

Another great code day

After some invain work, trying to find a good way to keep overview of functions and what not in flash, i finally (re-) found thise: http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/ and http://livedocs.adobe.com/flex/3/html/help.html?content=03_Language_and_Syntax_09.html and then i did fix my main problem with downcasting http://www.senocular.com/pub/kirupa/as3tips_p10.html anyhow, dummy … Continue reading

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first Alpha

Today the first alpha, (proof of concept) is up: http://boab.dk/php/qwerty.html (update: moved to this place: http://boab.dk/wordgame/a1/qwerty.html) This is not really playable, but I chose to upload it to examine if there were any issues for a real version. And there … Continue reading

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half codeday

hmmm strange kid Well i got the code implemented for “check if the text is right” (more keystroke confusion but “apple” F12 was the key to test it. Started on implementing real featching of RSS, using old code, some nasty … Continue reading

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nice codeday

But man its far away, even old code seams unreadable and cluttered.but I did get the structure on track! do remeber to link the .fla with the main.as file DOH did also get the Keylistener to function, and it does … Continue reading

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